Warm-up games and energizers for virtual meetings

A warm-up is a short game that gets a meeting or workshop going. Online that matters even more: after the third call in a row, heads are tired and cameras are off. Good warm-ups take two to five minutes, involve everyone at once and need no preparation.

What makes a good virtual warm-up

Online, there's no small talk at the door. A warm-up replaces it: everyone plays at the same time, nobody has to shine alone in front of the group, and there's something to laugh about or be amazed by at the end. Short rounds that you can play one-handed on your phone work best.

Energizers: movement and pace

When energy is low, movement helps. In scavenger tasks everyone grabs something from their surroundings, hits the buzzer and holds it up to the camera – the fastest wins. One task takes about 30 seconds.

Thinking and estimation games

Before strategy meetings or workshops, games that switch brains on work well: picking numbers tactically, estimating answers or guessing what the majority thinks. They're quick to explain and produce surprising results.

Quick team building: together instead of against each other

Virtual team building doesn't have to take an hour. Cooperative games where the team only wins together build a sense of "us" in five minutes – for example when everyone finds an order together or guides each other to the answer with exactly one clue.

Warm-up games with Breakarium

All games run in the browser: you start a room, share the stage in Teams, Zoom, Google Meet or Webex, and up to 20 people join on their phones via QR code. Free, no app and no sign-up; rooms and answers are deleted after 10 hours at the latest. You can try it beforehand with test players. These games make good warm-ups:

All games at a glance · Start a check-in for free

FAQ

What's the difference between a warm-up, an icebreaker and a check-in?

The terms overlap. A check-in brings everyone into the meeting at the start, an icebreaker mainly loosens things up among strangers, and a warm-up or energizer adds pace and energy – even in the middle of a workshop.

How long should a warm-up take?

Two to five minutes is enough. Games with short rounds can be stopped at any time or extended if the mood is good.

Do participants need an app?

No. Everyone scans the QR code on the shared screen or opens the link from the chat and plays in the browser on their phone or laptop.

How many people can play?

2 to 20 people, depending on the game from two or three. Because everyone answers at once, a round with 20 people takes hardly longer than with five.

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